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Skeletal animation is also known bone-based animation is one of the popular technologies in computer animation. In this animation technique, the object has two major components: a surface representation utilized to create the object (skin, character, mesh) and collection of interconnected bones is used to animate the particular surface (skeleton, rig).
Skeletal animation is usually used to animate characters, but it can also be used animate any non-living thing or anything that you want to animate. After defining the two parts, the skeletal animation can be used for animating trees, cars, doors, birds, doors, etc.
This bone animation is based on building a simple skeleton that can fit the important parts of your animated object. There are various software available in the market based on skeletal animation, which are relatively easy-to-use and can simulate any object, including from living things to any non-living things. Finalizing a skeleton for character and other objects is the first step in the skeletal animation development.
At Animation299, we have a team of well experienced and highly skilled animators. We follow the below steps to create the most effective and innovative skeleton animation:
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